HQ
Chappy
Elite
5 Vets w/Razorback
Troop
2 x Tactical Marines- one with rhino
Heavy
Devs - 2 ML, 2 HB
LR
DE played the role of IG, so they went first and per mission rules were allowed to deploy at the half field line - DE were already assaulting in turn one - YES, turn one - not good for DA's devastators, who never fired a shot. It was a bloody day from the start.
Witches unloaded some nasty attacks bolstered by a slew of warriors, popping drugs as they went. The whirlwind earned it's points back from the get go, halving a unit of warriors (the one unit with like 4 dark lances mind you) and sending them falling back, unable to regroup. Though tied up in combat, Devs managed to stay along for a round or so with the help of some counter attacks. Chunks of both armies were fighting bloody combats almost from the start - and the Dark Eldar would have it no other way.
Belial finally succumbed, he and his squad held combat for at least a couple rounds but the DE lord ripped into what was left of the squad with abandon - even taking a wound from ODing on his combat drugs.
The game ended in 5. Had it gone on, it looked like it would have turned back towards the DE's favor. The DA simply had a stellar bottom of the 5th, finishing off a handful of units, mostly transports and witches along with some warriors with a multitude of small arms. The DA also did not lose a single vehicle. Another round probably would have seen two go down, but the DE had focused so much lance fire on the Dread, the other vehicles just sat pretty.